[alpha] winter limbo « Tidepool News

Hi everyone,

It’s been more than two months since my last Tidepool news, during which time I focused on other billable projects and took a much needed holiday break.  Along the way I found time to fix most of the 34 bugs I found last November, only to find another 20 as the new year started. I’m hoping to fix these remaining bugs and release the long awaited Alpha 2 soon.  Stay tuned.

In other news, I’ve started a “devlog” on TIGSource, which is a pretty nifty community of game developers.  This is my first real attempt to get feedback on Tidepool gameplay, along with being my first publicity efforts beyond my private group of friends and colleagues.

I’d love for you to check out my devlog, perhaps even commenting occasionally to help get the conversation started.  Making a free account there should take only a few minutes. Here’s the link.

Take care,


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