[dev] who are you talking to? « Tidepool News

Yesterday was all about luring people on my alpha list to actually respond.  Turns out my mailing list announcement on Saturday ended up in most people’s spam (or worse), so I took the time to individually address all 100 people, asking them to click a link to let me know they’re out there.  Yes, sounds desperate, I know.  And I kinda was.

I made a landing page that summarized how to download and play the new Tidepool release once I realized that most people didn’t get the first email.   The good news is that my response rate greatly increased … almost half have at least clicked through the link and seen the landing page.  Still very few downloads and NO players except me, my wife, and daughter.  Yes, I know, it’s been less than a day for most of them.  I’m impatient, okay?

In other news, today’s podcast discusses thorny addressability issues in-game, such as what does it mean when you type “seymour forward 100” when you’ve got two agents named seymour by different players AND a player named seymour.

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