[dev] animated gifs, almost « Tidepool News

Last two days, I’ve been knee-deep in code, which is a wonderful feeling.  There’s nothing quite like having time and freedom to craft things the way you want them, especially after a LONG code-freeze (six months of nothing new).  Not surprisingly, yesterday’s and today’s podcasts were mostly tech-heavy details of what I’m building.

I did grant myself a non-scheduled fun thing.  For a while I’ve wanted to have a page on the website that showed everyone’s sketches and animations in-game.  Showing the images was easy … the tougher part was converting my PNG frames into animated GIFs on the fly.  I got it almost working, which will have to be good enough for now.  Yes, it’s not erasing previous frames as it proceeds through the GIF.

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