[dev] begin again « Tidepool News

After five days of rest, I woke today with a new plan for finishing Tidepool by year’s end. Each weekday, I’ll put in two development hours and one Let’s Play hour, with no work on weekends and a week break every five weeks .. hopefully, a better balance between rest, billable income, and Tidepool.  A full sixth of the schedule was trimmed.

Given this new schedule, I’ll release Alpha 4 in July, Alpha 5 in October, and Beta 1 by New Year’s Eve.  Three months of work spread over eight.

Today during our first Let’s Play Tidepool episode in months, Isabel drew three new characters for her gotta-find-em-all game she’s working on.

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