This morning, we release Tidepool 0.3.2, the first new version in three months. Aside from bug fixes, I’ve added a few features related to crystals, the in-game currency. Learn more from my screencast or download and try yourself. You can read about crystals in my latest book chapter.
After a month to recover from Kickstarter, I’ve resumed work and hope to post smaller releases every week or two, always on Saturday morning.
Keep in mind that this is an untested alpha version, so There Will Be Bugs. If you’re an existing player and have trouble, try uninstalling Tidepool and deleting the Tidepool data directory in your home folder.
See you ingame!
Posted in announcements | Comments Off on Tidepool 0.3.2 available