Wed, January 4, 2017 (teefal)
Each of Tidepool’s big milestone releases were scoped to be roughly four months of work. Alpha 1 took 3 months, 29 days, with a week off.
Alpha 2 had a “billable break” in the middle, taking 7 months to do 4.5 half months of work. Alpha 3 was better, taking 4.5 months to do 4.
Alpha 4 has been greatly delayed. In the last 11 months, I’ve put in a measly 3.5 months of Tidepool work, with still a month to go.
So how did I lose 7.5 months? Three months Kickstarter/marketing and 3.5 months billable break. And now another break looming.
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