[dev] milestone time « Tidepool News

Each of Tidepool’s big milestone releases were scoped to be roughly four months of work. Alpha 1 took 3 months, 29 days, with a week off.

Alpha 2 had a “billable break” in the middle, taking 7 months to do 4.5 half months of work. Alpha 3 was better, taking 4.5 months to do 4.

Alpha 4 has been greatly delayed. In the last 11 months, I’ve put in  a measly 3.5 months of Tidepool work, with still a month to go.

So how did I lose 7.5 months?  Three months Kickstarter/marketing and 3.5 months billable break. And now another break looming.

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